Conjurer | |
---|---|
Discipline: | Disciple of Magic |
Role: | Healer |
Related job(s): | White Mage |
Class weapon: | Wand, Cane, Shield |
Guild location: | Gridania |
Conjurer is a Disciple of Magic class. Conjury calls upon elemental forces present in nature and concentrates them to a potency at which spells can be weaved. Through practiced meditation on the essences of creation, conjurers draw forth and absorb aether from their immediate surroundings. A wand or cane made from unworked wood is then utilized to focus the aether until it manifests as the desired spell. The seat of the Conjurers' Guild lies at the Stillglade Fane in Gridania, where the voices of Eorzea's elementals are said to be most powerful.
Actions[ | ]
Name | Level | MP |
---|---|---|
Stone | 1 | 14 |
Cure | 2 | 18 |
Aero | 4 | 14 |
Cleric Stance | 6 | |
Protect | 8 | 36 |
Medica | 10 | 50 |
Raise | 12 | 108 |
Fluid Aura | 15 | |
Esuna | 18 | 25 |
Stone II | 22 | 18 |
Repose | 26 | 28 |
Stoneskin | 34 | 36 |
Shroud of Saints | 38 | |
Cure III | 42 | 68 |
Aero II | 46 | 18 |
Medica II | 50 | 61 |
Stoneskin II | 50 | 72 |
Role actions[ | ]
Name | Level | MP |
---|---|---|
Cleric Stance | 8 | |
Break | 12 | |
Protect | 16 | |
Esuna | 20 | 210 |
Lucid Dreaming | 24 | |
Swiftcast | 32 | |
Eye for an Eye | 36 | |
Largesse | 40 | |
Surecast | 44 | |
Rescue | 48 |
Traits[ | ]
Name | Level |
---|---|
Enhanced Mind | 8 |
Enhanced Mind II | 14 |
Enhanced Medica | 16 |
Maim and Mend | 20 |
Enhanced Mind III | 24 |
Enhanced Raise | 28 |
Freecure | 32 |
Quick Stoneskin | 36 |
Maim and Mend II | 40 |
Overcure | 44 |
Enhanced Shroud of Saints | 48 |
External links[ | ]
- Healer Roles official forum
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