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Machinist | |
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Machinist | |
Discipline: | Disciple of War |
Role: | ![]() |
Class weapon: | Carbine |
Machinist is a Disciple of War physical ranged DPS job available in Final Fantasy XIV: Heavensward.
Description[]
The war with Dravania rages on, brutal and unrelenting. With no end in sight, the Holy See grows desperate. As her dragoons lay down their lives in defense of their home, Ishgard turns to technology to protect her sons and daughters. Great cannons and ballistas now line the city walls, plucking dragons from the sky.
Following the example of Cid Garlond, who has demonstrated the potency of magitek, the Skysteel Manufactory works tirelessly on the development of advanced armaments. As new and devastating weapons are brought to the fray, a new class of champion arises to wield them―the machinist.
Requirements[]
- Access to the Heavensward expansion
- Access to Ishgard
- Completed the main scenario quest Before the Dawn
Trainers[]
- Stephanivien
Job gauge[]
Ammunition Gauge[]
The Ammunition Gauge indicates the number of rounds of special ammunition currently loaded in a machinist's firearm. Special ammunition can be loaded to any firearm by executing the action Reload.

Heat Gauge[]
The Heat Gauge─indicating a firearm's temperature─is displayed upon execution of the action Gauss Barrel. When the gauge reaches 100, the firearm becomes overheated. While overheated, a firearm will deal additional damage, but will soon become too hot to use. At this time, the Gauss Barrel is automatically removed and cannot be reattached until it cools.

Upon learning the trait Shot Mastery at level 64, maintaining a high firearm temperature will render the actions Split Shot, Slug Shot, and Clean Shot heated, increasing their damage.
Actions and traits[]
Name | Level |
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Split Shot | 1 |
Slug Shot | 2 |
Hot Shot | 4 |
Reassemble | 10 |
Gauss Round | 15 |
Spread Shot | 18 |
Clean Shot | 26 |
Hypercharge | 30 |
Heat Blast | 35 |
Rook Autoturret | 40 |
Rook Overdrive | 40 |
Wildfire | 45 |
Ricochet | 50 |
Auto Crossbow | 52 |
Heated Split Shot | 54 |
Tactician | 56 |
Drill | 58 |
Heated Slug Shot | 60 |
Heated Clean Shot | 60 |
Barrel Stabilizer | 66 |
Flamethrower | 70 |
Bioblaster | 72 |
Air Anchor | 76 |
Automaton Queen | 80 |
Queen Overdrive | 80 |
Rook Overload | 40 |
Detonator | 45 |
Arm Punch | 80 |
Roller Dash | 80 |
Pile Bunker | 80 |
Name | Level |
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Leg Graze | 6 |
Second Wind | 8 |
Foot Graze | 10 |
Peloton | 20 |
Head Graze | 24 |
Arm's Length | 32 |
Name | Level |
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Increased Action Damage | 20 |
Increased Action Damage II | 40 |
Split Shot Mastery | 54 |
Slug Shot Mastery | 60 |
Clean Shot Mastery | 64 |
Charged Action Mastery | 74 |
Hot Shot Mastery | 76 |
Enhanced Wildfire | 78 |
Promotion | 80 |
Quests[]
- Savior of Skysteel
- Master of Marksmanship
External links[]
- Machinist guide on finalfantasyxiv.com
- DPS Roles official forum
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